Use Item On
Play 0x42, client → server.
play · 0x42 · serverbound (client → server)
Sent when the player right-clicks a block. location, direction, and cursor coordinates describe the hit, insideBlock and worldBorderHit are hit flags, and hand is the hand used. sequence is echoed in BlockChangedAck. The server places blocks, opens containers, or uses the item on the block.
Sent by the client, read by the server. Listen for it with client.on("UseItemOn", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
hand |
VarInt | |
location |
Position | also position |
direction |
VarInt | also face |
cursorX |
Float | also cursorPositionX |
cursorY |
Float | also cursorPositionY |
cursorZ |
Float | also cursorPositionZ |
insideBlock |
Boolean | |
worldBorderHit |
Boolean | |
sequence |
VarInt |
Send it
await client.sendPacket("UseItemOn", {
hand: /* VarInt */,
location: /* Position */,
direction: /* VarInt */,
cursorX: /* Float */,
cursorY: /* Float */,
cursorZ: /* Float */,
insideBlock: /* Boolean */,
worldBorderHit: /* Boolean */,
sequence: /* VarInt */,
});
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/play/serverbound/UseItemOn.ts