Move Player Rot
Play 0x20, client → server.
play · 0x20 · serverbound (client → server)
Updates only the player’s rotation. yaw and pitch are in degrees; flags contains on-ground and horizontal-collision bits. Sent when the player turns without moving.
Sent by the client, read by the server. Listen for it with client.on("MovePlayerRot", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
yaw |
Float | |
pitch |
Float | |
flags |
MovementFlags |
Send it
await client.sendPacket("MovePlayerRot", {
yaw: /* Float */,
pitch: /* Float */,
flags: /* MovementFlags */,
});
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/play/serverbound/MovePlayerRot.ts