Recipe Book Add
Play 0x4A, server → client.
play · 0x4A · clientbound (server → client)
Adds or updates recipe entries in the client’s recipe book. The server sends it on join and when the player unlocks recipes. Each entry carries a display, optional group and crafting requirements, and flags for notification and highlight; replace clears the current book first.
Sent by the server, read by the client. Listen for it with client.on("RecipeBookAdd", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
entries |
Array | |
replace |
Boolean |
Send it
await client.sendPacket("RecipeBookAdd", {
entries: /* Array */,
replace: /* Boolean */,
});
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/play/clientbound/RecipeBookAdd.ts