Skip to content
mc-protocol
Esc
↑↓navigate↵open⌘Jpreview
On this page

Recipe Book Add

Play 0x4A, server → client.

play · 0x4A · clientbound (server → client)

Adds or updates recipe entries in the client’s recipe book. The server sends it on join and when the player unlocks recipes. Each entry carries a display, optional group and crafting requirements, and flags for notification and highlight; replace clears the current book first.

Sent by the server, read by the client. Listen for it with client.on("RecipeBookAdd", (data) => …) on the receiving side.

Fields

Field Type Notes
entries Array
replace Boolean

Send it

await client.sendPacket("RecipeBookAdd", {
  entries: /* Array */,
  replace: /* Boolean */,
});

Field aliases listed under Notes are accepted as alternative keys when writing.

Source: src/Core/Versions/776/Packets/play/clientbound/RecipeBookAdd.ts

Was this page helpful?