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Set Held Slot

Play 0x69, server → client.

play · 0x69 · clientbound (server → client)

Sets the selected hotbar slot. The server sends it on join and when it changes the selected slot, for example via /item or when a client-selected slot is rejected. The client switches the hotbar selection.

Sent by the server, read by the client. Listen for it with client.on("SetHeldSlot", (data) => …) on the receiving side.

Fields

Field Type Notes
slot VarInt

Send it

await client.sendPacket("SetHeldSlot", { slot: 0 });

Selects the first hotbar slot on the client. To give it a filled map first, use SetPlayerInventory with createMapSlot.

Field aliases listed under Notes are accepted as alternative keys when writing.

Source: src/Core/Versions/776/Packets/play/clientbound/SetHeldSlot.ts

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