Test Instance Block Status
Play 0x7E, server → client.
play · 0x7E · clientbound (server → client)
Reports the status of a test instance block to the client. status is a text component describing the test state; size optionally gives the test area dimensions. The server sends it when the player interacts with a test instance block in test-enabled worlds.
Sent by the server, read by the client. Listen for it with client.on("TestInstanceBlockStatus", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
status |
NBT | |
size |
Optional |
Send it
await client.sendPacket("TestInstanceBlockStatus", {
status: /* NBT */,
size: /* Optional */,
});
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/play/clientbound/TestInstanceBlockStatus.ts