Block Destruction
Play 0x05, server → client.
play · 0x05 · clientbound (server → client)
Shows block breaking progress cracks at location for the entity with entityId. The server sends it while a player mines a block; destroyStage is 0-9 for crack stages, and any other value removes the animation. The client renders the crack overlay on the block.
Sent by the server, read by the client. Listen for it with client.on("BlockDestruction", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
entityId |
VarInt | |
location |
Position | also position |
destroyStage |
Byte |
Send it
await client.sendPacket("BlockDestruction", {
entityId: /* VarInt */,
location: /* Position */,
destroyStage: /* Byte */,
});
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/play/clientbound/BlockDestruction.ts