Player Action
Play 0x29, client → server.
play · 0x29 · serverbound (client → server)
Reports block digging and some item actions. status is start/cancel/finish digging, drop item, drop stack, release use item, or swap hands; location and face identify the block. sequence is echoed back in BlockChangedAck so the client can reconcile block predictions.
Sent by the client, read by the server. Listen for it with client.on("PlayerAction", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
status |
VarInt | |
location |
Position | also position |
face |
Byte | |
sequence |
VarInt |
Send it
await client.sendPacket("PlayerAction", {
status: /* VarInt */,
location: /* Position */,
face: /* Byte */,
sequence: /* VarInt */,
});
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/play/serverbound/PlayerAction.ts