Recipe Book Settings
Play 0x4C, server → client.
play · 0x4C · clientbound (server → client)
Sets the open and filtering state of the recipe book for the four recipe book types (crafting, furnace, blast, smoker). The server sends it on join and when the state is loaded from player data; the client restores the recipe book GUI to those settings.
Sent by the server, read by the client. Listen for it with client.on("RecipeBookSettings", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
crafting |
RecipeBookSetting | |
furnace |
RecipeBookSetting | |
blast |
RecipeBookSetting | |
smoker |
RecipeBookSetting |
Send it
await client.sendPacket("RecipeBookSettings", {
crafting: /* RecipeBookSetting */,
furnace: /* RecipeBookSetting */,
blast: /* RecipeBookSetting */,
smoker: /* RecipeBookSetting */,
});
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/play/clientbound/RecipeBookSettings.ts