Chat Command
Play 0x07, client → server.
play · 0x07 · serverbound (client → server)
Executes a command typed by the player. command is the text without the leading slash. This form carries no signatures and is used for commands without signed string arguments. The server parses and runs the command with the player as source.
Sent by the client, read by the server. Listen for it with client.on("ChatCommand", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
command |
String |
Send it
// Client side: run /spawn.
await client.sendPacket("ChatCommand", { command: "spawn" });
command has no leading slash. Use this for commands without signed arguments; the vanilla client uses ChatCommandSigned when an argument needs a signature. On the server, listen with client.on("ChatCommand", …).
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/play/serverbound/ChatCommand.ts