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Chunks Biomes

Play 0x0D, server → client.

play · 0x0D · clientbound (server → client)

Sends updated biome data for one or more chunks. The server sends it when biomes change without a chunk reload, for example after the /fillbiome command. The client replaces the biome data of the listed chunks.

Sent by the server, read by the client. Listen for it with client.on("ChunksBiomes", (data) => …) on the receiving side.

Fields

Field Type Notes
biomes Array

Send it

await client.sendPacket("ChunksBiomes", {
  biomes: /* Array */,
});

Field aliases listed under Notes are accepted as alternative keys when writing.

Source: src/Core/Versions/776/Packets/play/clientbound/ChunksBiomes.ts

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