Chunks Biomes
Play 0x0D, server → client.
play · 0x0D · clientbound (server → client)
Sends updated biome data for one or more chunks. The server sends it when biomes change without a chunk reload, for example after the /fillbiome command. The client replaces the biome data of the listed chunks.
Sent by the server, read by the client. Listen for it with client.on("ChunksBiomes", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
biomes |
Array |
Send it
await client.sendPacket("ChunksBiomes", {
biomes: /* Array */,
});
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/play/clientbound/ChunksBiomes.ts