Game Test Highlight Pos
Play 0x28, server → client.
play · 0x28 · clientbound (server → client)
Highlights a block position for the game test framework, with an absolute position and a relative position within the test structure. It is used only by the internal game test tooling. Normal clients do not need to handle it.
Sent by the server, read by the client. Listen for it with client.on("GameTestHighlightPos", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
absolutePos |
Position | also absoluteLocation |
relativePos |
Position | also relativeLocation |
Send it
await client.sendPacket("GameTestHighlightPos", {
absolutePos: /* Position */,
relativePos: /* Position */,
});
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/play/clientbound/GameTestHighlightPos.ts