Custom Payload (serverbound)
Configuration 0x02, client → server.
config · 0x02 · serverbound (client → server)
Plugin message in the configuration state. channel is a namespaced identifier and data is arbitrary bytes. Vanilla clients send minecraft:brand with the client brand; the server ignores channels it does not know.
Sent by the client, read by the server. Listen for it with client.on("CustomPayload", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
channel |
String | |
data |
Byte[] |
Send it
await client.sendPacket("CustomPayload", {
channel: "example:configuration",
data: Buffer.from([0x01, 0x02, 0x03]),
});
The contents of data are defined by the selected plugin channel. Unknown channels are normally ignored, so use a namespaced identifier owned by your mod or proxy.
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/config/serverbound/CustomPayload.ts