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Code Of Conduct

Configuration 0x13, server → client.

config · 0x13 · clientbound (server → client)

Shows the server’s code of conduct text (contents) to the player during configuration. The client presents an accept/decline screen; accepting sends AcceptCodeOfConduct, declining disconnects. The server waits for the acceptance before continuing.

Sent by the server, read by the client. Listen for it with client.on("CodeOfConduct", (data) => …) on the receiving side.

Fields

Field Type Notes
contents String

Send it

await client.sendPacket("CodeOfConduct", {
  contents: "Be respectful. No griefing or harassment.",
});

The client shows contents in an accept-or-decline screen. Continue configuration only after receiving AcceptCodeOfConduct; a client that declines disconnects instead.

Field aliases listed under Notes are accepted as alternative keys when writing.

Source: src/Core/Versions/776/Packets/config/clientbound/CodeOfConduct.ts

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