Custom Payload (clientbound)
Configuration 0x01, server → client.
config · 0x01 · clientbound (server → client)
Plugin message in the configuration state. channel is a namespaced identifier and data is arbitrary bytes. Vanilla servers send minecraft:brand with the server brand; the client ignores unknown channels.
Sent by the server, read by the client. Listen for it with client.on("CustomPayload", (data) => …) on the receiving side.
Fields
| Field | Type | Notes |
|---|---|---|
channel |
String | |
data |
Byte[] |
Send it
await client.sendPacket("CustomPayload", {
channel: "example:configuration",
data: Buffer.from([0x01, 0x02, 0x03]),
});
The plugin channel defines how data is encoded. Vanilla clients ignore channels they do not recognise; custom clients, mods, and proxies can assign their own namespaced channels.
Field aliases listed under Notes are accepted as alternative keys when writing.
Source: src/Core/Versions/776/Packets/config/clientbound/CustomPayload.ts