---
title: Status
description: "Server list ping. The client closes the socket when done."
---

**4 packets:** 2 serverbound, 2 clientbound.

IDs restart at `0x00` in every state, so the same number means a different packet in `login` than in `play`.

| ID | Direction | Packet | Fields |
|---|---|---|---|
| `0x00` | → server | [StatusRequest](/packets/status/statusrequest) |  |
| `0x01` | → server | [PingRequest](/packets/status/pingrequest) | `time` |
| `0x00` | → client | [StatusResponse](/packets/status/statusresponse) | `jsonResponse` |
| `0x01` | → client | [PongResponse](/packets/status/pongresponse) | `timestamp` |
