---
title: Use Item
description: "Play 0x43, client → server."
---

`play` · `0x43` · **serverbound** (client → server)

Sent when the player right-clicks with an item while not targeting a block or entity (eating, drawing a bow, throwing). `hand` is the hand used, `rotation` is the player's yaw and pitch at that moment, and `sequence` is echoed in `BlockChangedAck`. The server runs the item's use logic.

Sent by the client, read by the server. Listen for it with `client.on("UseItem", (data) => …)` on the receiving side.

## Fields

| Field | Type | Notes |
|---|---|---|
| `hand` | VarInt |  |
| `sequence` | VarInt |  |
| `rotation` | vec2f |  |

## Send it

```ts
await client.sendPacket("UseItem", {
  hand: /* VarInt */,
  sequence: /* VarInt */,
  rotation: /* vec2f */,
});
```

Field aliases listed under Notes are accepted as alternative keys when writing.

Source: [`src/Core/Versions/776/Packets/play/serverbound/UseItem.ts`](https://github.com/GDLev/mc-protocol/blob/master/src/Core/Versions/776/Packets/play/serverbound/UseItem.ts)
