---
title: Paddle Boat
description: "Play 0x23, client → server."
---

`play` · `0x23` · **serverbound** (client → server)

Reports whether the left and right paddles of the boat the player is steering are turning. Sent every tick while in a boat. The server uses it only for the paddle animation shown to other players.

Sent by the client, read by the server. Listen for it with `client.on("PaddleBoat", (data) => …)` on the receiving side.

## Fields

| Field | Type | Notes |
|---|---|---|
| `leftPaddle` | Boolean |  |
| `rightPaddle` | Boolean |  |

## Send it

```ts
await client.sendPacket("PaddleBoat", {
  leftPaddle: /* Boolean */,
  rightPaddle: /* Boolean */,
});
```

Field aliases listed under Notes are accepted as alternative keys when writing.

Source: [`src/Core/Versions/776/Packets/play/serverbound/PaddleBoat.ts`](https://github.com/GDLev/mc-protocol/blob/master/src/Core/Versions/776/Packets/play/serverbound/PaddleBoat.ts)
